
The player uses the Wii Remote and Nunchuk to aim the camera and flashlight, creating a more realistic and tactile experience. However, as from mid-March, nothing has been mentioned sinceįollowing the premise of the previous installments in the franchise, the player can be expected to fight off hostile spirits using the signature "weapon" of the series, the "Camera Obscura". In its 37th Issue, Official Nintendo Magazine (UK, P.48) announced that Fatal Frame IV was going to be released in Europe in February 2009. Although the game appears to be a joint effort between Tecmo, Grasshopper and Nintendo, the game was published by Nintendo.
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In January 2008, it was revealed that Nintendo will play a role in the game's development, with directing shared between Shibata Makoto, who has previously been involved in the direction of the Fatal Frame series and Goichi Suda, commonly known as Suda 51, from Grasshopper Manufacture. The project was delayed, apparently for the release of Grasshopper's No More Heroes, which was subsequently released toward the end of 2007.

It was revealed the game would be developed with the help of Grasshopper Manufacture. The game has yet to receive an North America release, now going on 9 months after its Japanese release, we can all thank NoA ( Nintendo of America ) for this.

Published by Nintendo, the game was released in Japan on July 31, 2008. General Information:įatal Frame 4: Mask of the Lunar Eclipse or Zero: Gesshoku no Kamen in Japan, is the fourth installment into the Fatal Frame/Project Zero adventure/survival horror series brought to you by the brilliant minds of Tecmo & Grasshopper.
